Terressa Cook
Terressa Cook
3D Animator | 3D Artist
Oregon City, United States

Summary

3D Artist available for remote work in Animation, VFX, Television, Film, VR/AR, Games, Education, Science, Medical

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Skills

3D AnimationCharacter Animation3D ModelingDigital SculptingTexturingUV MappingDrawingLayoutDynamicsActing2D AnimationPBR TexturingCompositingDigital PaintingRendering

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
After Effects
After Effects
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Keyshot
Keyshot
Marmoset Toolbag
Marmoset Toolbag
3ds Max
3ds Max

Reel

Experience

  • 3D & Post-Production Artist at Acumed
    Hillsboro, United States of America
    June 2021 - Present

    • Responsible for designing and producing 3D rendered imagery from engineering models for product surgical techniques and promotional collateral

    • Work collaboratively with Product Management, Engineering and Creative Services Team to ensure technical accuracy of created medical imagery and to support layout of marketing collateral, growth and evolution of brand look and messaging

    • Creation of visual assets using 3D modeling software, rendering programs and Adobe Creative Suite

    • Maintain current product knowledge by attending product trainings including cadaveric labs, sawbones training and product development events

    • Maintain a technical understanding of current Acumed product lines

    • Software: Keyshot, Maya, Adobe Creative Suite, SAP, CREO, Windchill, PDMWorks, PDM Vault

  • 3D Media Designer at TargetCW - Vector Solutions
    Camas, United States of America
    July 2019 - December 2019

    Efficiently illustrate technical material and develop meaningful learning sequences using professional design software. This includes modeling and texturing 3D models of large and complex industrial equipment, animating and posing biped characters, rendering still frames and/or animations and compositing audio and visual elements into learning modules

    Software: 3DS Max, V-Ray, Adobe After Effects, Adobe Photoshop, Adobe Illustrator

  • Jr. 3D Designer at IDL Worldwide
    Portland, United States of America
    March 2019 - May 2019

    • Created 3D visualizations of retail environments, fixtures and branding utilizing 3D Modeling, textures, camera matching, lighting and rendering

    • Software: 3DS Max, V-Ray, Adobe Photoshop, Sketchup, Adobe InDesign, Adobe Illustrator, Adobe Acrobat

  • 3D Animator - Contract for R/West at Aquent
    Portland, United States of America
    February 2019 - February 2019

    • Animated 3D model, corrected textures, rendered 3D animation, composited animations

    • Software: Maya, Marmoset Toolbag, Adobe AFter Effects

  • 3D Modeler Footwear (Nike ETW) at Aquent
    Beaverton, United States of America
    May 2018 - November 2018

    • Organic and hard surface modeling, retopology, UV creation and conversion of CAD data into production quality 3D models

    • Utilized digital geometry scanning hardware and software to create accurate 3D models that reflect brand styling and technical guidelines

    • Software: Maya, Zbrush, Modo

  • 3D Artist & Animator at Terressa Cook
    Tigard, United States of America
    February 2017 - February 2019

    • Personal and team passion projects involving continuous learning and skills improvement for animation, games and VR development

    • Independent Animated Short "The Oldman and His Grandson" - 3D Previs/Lookdev, 3D modeled environments, props and two characters. Also responsible for model, rig, textures, animation and rendering of book opening and page flipping scene

    • Created models for 3D print via digital sculpting and polygon modeling workflows

    • Software: Maya, Arnold, Substance Painter, Adobe Photoshop, Unity, Unreal Engine

  • Test Associate at Experis
    Portland, United States of America
    March 2017 - June 2017

    • Tested AAA title Rise of Nations: Extended Edition

    • Executed assigned test plans and projects, ad-hoc testing, bug reproduction and regression

    • Documented and publish bug reports to tracking database

  • Experience Center Events Specialist (Wacom) at Target CW
    Portland, United States of America
    September 2016 - March 2017

    Advised event attendees with knowledge of Wacom products and feature sets, hardware testing

  • Layout Artist - Freelance at Cattle Dog Coffee Roasters
    Remote, United States of America
    May 2016 - May 2016

    • Designed product bag layout, graphics and logo modification for print using Adobe Photoshop

  • 3D Modeler - Freelance at Blue Brownie Creative
    Portland, United States of America
    October 2015 - October 2015

    • Created 3D assets for Motion Graphic display using Maya